308- Gaming, Interactive Programming for a Fantasy Based Virtual World (Free)

Modern gaming evolves the mono-directional programming of TV into interactive programming, which is likely the most effective societal engineering tool in our world – behind fear. Gaming allows for real-time user data collection and can monitor entire living spaces in the home, depending on the system. As a whole, gaming will continue to move toward (more…)

159- The 90s was the Last Semi-Normal Decade Followed by the Darker 2000s (Free)

    As the mega party we call the 1980s screeched to a halt in 1989, what followed in the 90s was a somber time of muted color and depressing music. Near the end of the 90s the intent of the coming millennium was revealed in things like Y2K and the Anthrax hoax. Everyone wanted (more…)

158- Looking Back on the 1970s and 1980s – Back to the Future Again (Free)

    Moving into the 1970s and 80s, it is now easy to see the cultural programming that was planned and implemented. We now know that changing culture will, in fact, change the world. In the 70s and 80s we see the homogenization of culture through mass entertainment and music which began in earnest in (more…)